![]() I make a note, I don't know if it's feasible :) I was thinking of maybe avoiding the bud count in the bag if we didn't kill the psykopla involved. This is intentional, the same principle applies to the maraudeur banner. Ulukyn: That's right, every time you grow a bud, the previous one disappears, so there aren't dozens of them for nothing. Otherwise the bag buds count down but there is still only one growing Regarding the new tutorial, when you grow psykoplas for training, you have to kill the psyko that grew before growing another one. Ulukyn : I will contact you for more info, I'm interested. I have two new characters with no tags, they have been moved on to old characters Regarding the redesign of Silan and the new tags I created several characters to test a little bit of everything and I could notice that the tags are mixed between the characters. ![]() Probably something stupid like it often does. so not easy) but I'll find out eventually :). I don't understand why it only bugs on Mac (and I don't have a Mac. Before, when a script changed the size of an object, it was done in steps, visually it was ugly. The patch introduced a smoother creature/item magnification. Ulukyn: The bug is known and is being fixed, but it's not easy because we don't know why it only affects players on Macos. Sometimes things are so big they fill up the entire screen and I cant even see where I am going. Ulukyn : Ok, I'll add the problem to the list right now Is it planned to resize the missions window properly? It can't get as small as it used to be, and it doesn't get big enough for some of the longer descriptions? Are there any feedbacks/comments/suggestions about the last patch? Ulukyn(RT) – 19h36 UTC And we'll start as usual with the feedbacks.
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